|American Godzilla film series character|
|Country of origin||USA|
|Species||Dream Beast Manifestation|
|Origins||New York City
|Distribution||New York City (USA)|
|First appearance||Godzilla: The Series (1998-2000)|
|Latest appearance||Godzilla: The Series (video game) (1999)|
|Created by||Fil Barlow in 1997-1998|
Godzilla: The Series (1998-2000)Edit
A common guy by the name of Sidney Walker was undergoing Theta wave therapy to cure his insomnia. The problem was that the experimental therapy sent him into a very deep slumber and, having suppressed it for 45 years, his rage became a physical entity in the form of the Crackler. The Crackler could not only use its massive fists in battle but also fire concentrated bursts of electricity from his fists. The creature was finally defeated by bringing Walker's fury to the surface, and the Crackler faded away.
Video game appearancesEdit
Godzilla: The Series (video game) (1998)EditCrackler is the boss in the first level of the game Godzilla: The Series (video game).
Conceptual artworkEditArtists Fil Barlow and Helen Maier were in charge of the conceptual artworks and designs of the creatures of Godzilla: The Series.